Behavior is changed using rewards/punishment.
Learning improves performance over time.
Insomnia is difficulty sleeping.
Sleep is restorative physiological state.
Stress negatively affects healing.
Anxiety is unclear or anticipated threat.
Fear is response to present danger.
Motivation initiates goal-directed behavior.
Addiction involves compulsive behavior.
Helps change patient behavior.
Superego controls ethical behavior.
Id seeks immediate gratification.
Ego balances reality and id.
Delusion is fixed false belief.
Hallucination occurs without external stimulus.
It deals with psychiatric patients.
Mental health includes emotional stability.
Cognitive therapy changes thinking patterns.
Phobia is excessive fear of object/situation.
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