- Restraining the patient at night
- Providing a structured, calming environment in the late afternoon/evening
- Administering sedatives every evening
- Allowing unrestricted wandering
No category found.
- Classical conditioning
- Counterconditioning
- Operant conditioning
- Observational learning
- Flooding
- Counterconditioning
- Aversion therapy
- Systematic desensitization (brief exposure)
- Immediately implement a long-term plan
- Engage in a crisis plan, including safety measures and coping strategies
- Ignore the verbalization to prevent reinforcement
- Administer a sedative without verbal interaction
- Differential reinforcement of incompatible behavior (DRI)
- Differential reinforcement of other behavior (DRO)
- Punishment
- Response cost
- Starting with low-probability requests
- Starting with high-probability requests to build compliance
- Using only punishment to initiate behavior
- Ignoring all requests
- Attention
- Escape
- Tangible
- Sensory
- Aversion therapy
- Token economy
- Contingency management (escalating reinforcement)
- Response cost
- Contingency management
- Stimulus control
- Punishment
- Extinction
- Response cost
- Functional analysis
- Punishment
- Systematic desensitization
- Positive reinforcement
- Negative reinforcement
- Positive punishment
- Positive reinforcement (for calling for help if trained)
- Understanding the function of the behavior
- Implementing a long-term behavioral plan
- Ensuring safety and de-escalation
- Consulting with family members
- Giving attention when the patient interrupts
- Ignoring interruptions and giving attention when the patient does not interrupt for a period
- Punishing interruptions
- Praising specific polite phrases
- Complex and abstract
- Age-appropriate and understandable
- Primarily punitive
- Based on adult motivations
- Reinforcing a specific alternative behavior
- Reinforcing the absence of a target behavior for a specified time period
- Punishing all behaviors except the target behavior
- Reinforcing all behaviors
- Punishment
- Negative reinforcement
- Positive reinforcement and prompting
- Extinction
- Tangible access
- Automatic (sensory) reinforcement
- Positive punishment
- Negative punishment
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